Sound Design: Hits, Whooshes, Risers

Sound design: hits, whooshes, risers

Watch as an animation →

In plain words

Add sound effects to transitions and reveals so you can feel the editing rhythm with your ears too.

When to use it

Whooshes go on whip pans and zoom transitions, risers go in the 1–2 seconds before a reveal, and hits go on a logo or a cut on the downbeat.

Example videos

Sound Effects Tutorial: How to Layer Whooshes, Risers & Hits (with Epidemic Sound) — Explainer: See how layering whooshes, risers, and hits brings a silent scene to life.
The ONLY 3 Sound Effects You Need to Tell Any Story — Explainer: Explains three sound effects that drive a story and where to place them.
Generate Cinematic Audio for AI Films (SFX & Music) — AI: See how to make sound effects and music for an AI film with AI.

In AI video, like this

Generated sound differs in volume and texture from cut to cut, so it is hard to use as it is. Make the sound effects separately and match them to the cut frames (adelay, amix), and end each riser 1–2 frames before the cut.

One-click prompt

Add a whoosh so it lands on the cut at 4 seconds, then end any riser one or two frames before the cut: ffmpeg -i in.mp4 -i whoosh.wav -filter_complex "[1:a]adelay=3900|3900[w];[0:a][w]amix=inputs=2:duration=first:normalize=0[a]" -map 0:v -map "[a]" -c:v copy out.mp4

See it in real films and ads

Tim Runia — The ONLY 3 Sound Effects You Need to Tell Any Story

AI-made examples

ElevenLabs — Generate Cinematic Audio for AI Films (SFX & Music)

Recommended for scenes like these

Techniques that pair well

← B-roll OverlayLower Third / Location Caption →